pagina unica

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# Product voice (Forja UI)
All **user-visible** strings in the web UI, API error messages shown in the UI, and **new code** (identifiers, comments, docstrings, logs) must be in **English**.
Agent YAML content (`purpose`, `system_prompt`, examples) may use any language required by the domain.
## Tone
- Operational and precise, like an internal governance console.
- Short labels; full sentences only where explanation helps.
- No role-play, lore, or game mechanics.
## Navigation: one page, six stages
The UI is a single page (`/`) organised as the lifecycle stages. The header nav
contains anchors to each stage; legacy multi-page routes 301-redirect to them.
| Stage | Anchor | Content |
|-------|--------|---------|
| 01 Define | `#define` | Agents (all versions + states) and guardrail policies |
| 02 Run | `#run` | Demo button + free-form governed execution |
| 03 Approve | `#approve` | HITL queue for paused runs |
| 04 Train & evaluate | `#train` | Training runs, evaluation, promotion request |
| 05 Promote | `#promote` | Governance promotion queue |
| 06 Audit | `#audit` | Completed runs |
## Execution status labels
| Internal status | UI label |
|-----------------|----------|
| `running` | Running |
| `awaiting_approval` | Pending approval |
| `completed` | Completed |
| `failed` | Failed |
| `blocked_by_guardrail` | Blocked by policy |
## Forbidden terms (UI copy)
Do not use these in templates, buttons, or dynamic HTML from `web/ui.py`:
- blade, steel, strike, anvil, forge (as verb), temper, tempered, forging
- judgment chamber, bless, shatter, arsenal (as place name)
- hearth, crucible, battle (as station names)
- FORGE MASTER, level, heat, XP, station I/II/III
- Fire • Hammer • Judgment and similar slogans
The product name **Forja** is allowed in the header and documentation.
## Development
Follow [`karpathy.md`](../karpathy.md): think before coding, simplicity first, surgical changes, verifiable success criteria (`make test`, `make lint`).